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AVATARS, MONSTERS, {ROBOTS}, GHOSTS

3rd July – 14th August 2026 
A solo exhibition by Letta Shtohryn

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Чули? Чули / Chuly? Chuly, Performance still by NINC Media & Poster of AVATARS, MONSTERS, {ROBOTS}, GHOSTS

 

AVATARS, MONSTERS, {ROBOTS}, GHOSTS

A solo exhibition by Letta Shtohryn

Avatars, Monsters, {Robots}, Ghosts is a solo exhibition of recent works by Letta Shtohryn. It takes four figures that extend the experience of the human towards posthuman subjectivity: the avatar, the monster, the robot and the ghost. The exhibition asks what these figures do. They are approached as enacted positions that unsettle the stable boundaries of the humanist subject. Each, in its own way, appears as an extension of the human, and as a form of life, companion species, presence or relation that the category of the human has always struggled to accommodate.

Formed under the pressures of war, technoscience, late capitalism and ecological crisis, they point towards subjectivities that are nomadic, distributed and relational, rather than fixed, singular or self-contained.

Moving from negotiations with the monstrous, to floor cleaning robots as carriers of rituals, to local legends interpreted through the limitations of LLMs, and to shrines for the data gaps produced by machine vision, the works in this exhibition move across all four figures. They also turn towards the technologies through which they are made, asking how cameras, avatars, algorithms, game engines, archives and machines shape the ways bodies are seen, remembered, extended and related to one another.

Together, they trace the many ways in which the boundaries between body and data, self and machine, singular identity and multiple extended avatars are continuously negotiated, fractured and transformed.

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Letta Shtohryn (UA / AT) is a Ukrainian artist working across XR performance, motion capture, CGI, game dev and generative AI.
In her practice, she brings speculative storytelling into live immersive environments that investigate embodiment in relation to non-human life forms, machines, avatars, monsters, and ghosts. Drawing inspiration from intuitive epistemologies, archaeology, history, weirdness, sci-fi and video games, she employs speculation to explore both factual and fictional storytelling and their effects IRL.

Since 2021, she has been pursuing a PhD in Media Art at the University of Malta specialising in XR, motion-capture performance, streaming, liveness, and video games. In the summer semester of 2025, her PhD research was hosted at the Department of Transmedia Arts, University of Applied Arts Vienna (Die Angewandte).

Her work has been shown internationally, including at Centre Wallonie-Bruxelles (Paris, FR), Deep Space 8K @ Ars Electronica Center (AT), Zinnema Brussels (BE), Ars Electronica Festival (AT), Hellerau Biennale (DE), Friche la Belle de Mai (FR), Centre Pompidou (FR), Goldsmiths College, University of London (UK), Kunsthalle Exnergasse (AT), MUZA (MT), Spazju Kreattiv (MT), Milan Machinima Festival (IT) among others.

VALLETTA CONTEMPORARY

15, 16, 17, Triq Lvant (East Street), Valletta, VLT1253, Malta

info@vallettacontemporary.com

General enquiries: 00356 21241667

 

OPENING HOURS

Wednesday to Saturday 14:00 - 19:00

Sunday to Tuesday Closed

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